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Rage plugin hook version 2060
Rage plugin hook version 2060











  • 8 Retweets 2 Quote Tweets 72 Likes Jon Jon Games Studios, Inc.
  • rage plugin hook version 2060 rage plugin hook version 2060

    Grab your copy at LSPDFR Homepage 9:20 PM

    #Rage plugin hook version 2060 update#

    For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository. We have released an update for RAGE Plugin Hook included with LSPDFR 0.4.9 to add support for this weeks GTA V update (build 2628). ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. rage plugin hook version 2060

    ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and. This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.











    Rage plugin hook version 2060